Hello,
I'm looking for funding to create a simple module for Godot Engine that provides integration with cryptocurrencies, specifically DASH, with the following features:
The objective of this feature set is to have the least possible footprint on the final product; keep in mind that a video game is not a blockchain-centric product, so developers most likely wouldn't accept something that needs to be connected to the blockchain, download blocks on the background, etc.
The module will be MIT licensed, developed in C++. The mentioned features will be behind an abstract layer that I will eventually try to implement for other cryptocurrencies, but I'd like to start with DASH if this is approved.
I think there would be obvious benefits to this as it would create another "real world" use for DASH, and video games are often great ways to popularize technologies or concepts.
Budget allocation:
5 Dash: project proposal cost
12 Dash: programmer in charge of DASH specific code
12 Dash: programmer in charge of Godot Engine specific code (most likely myself)
Total: 29 Dash
About Godot Engine:
Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It's currently being used by thousands of developers to create mostly mobile and PC games, our Steam Spy page shows 150k installations and 90k users via Steam, although about 2x more people download it directly from our website. We are currently the most popular open source solution, and among the top game engines in general. The engine was published a few years ago, but development started around 2008
About me:
My name is Ariel Manzur, I'm one of the creators of Godot. I work in the games industry, but I'm interested in blockchain technology, and I'd like to explore more ways to combine both industries.
I'd love to hear any feedback, I'm not familiar with this process.
Thanks!
Ariel.
(edit: added links)
I'm looking for funding to create a simple module for Godot Engine that provides integration with cryptocurrencies, specifically DASH, with the following features:
- Ability to create addresses (private/public key pairs), possibly using the deterministic seed method.
- Ability to create transactions and sign them using those private keys.
The objective of this feature set is to have the least possible footprint on the final product; keep in mind that a video game is not a blockchain-centric product, so developers most likely wouldn't accept something that needs to be connected to the blockchain, download blocks on the background, etc.
The module will be MIT licensed, developed in C++. The mentioned features will be behind an abstract layer that I will eventually try to implement for other cryptocurrencies, but I'd like to start with DASH if this is approved.
I think there would be obvious benefits to this as it would create another "real world" use for DASH, and video games are often great ways to popularize technologies or concepts.
Budget allocation:
5 Dash: project proposal cost
12 Dash: programmer in charge of DASH specific code
12 Dash: programmer in charge of Godot Engine specific code (most likely myself)
Total: 29 Dash
About Godot Engine:
Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It's currently being used by thousands of developers to create mostly mobile and PC games, our Steam Spy page shows 150k installations and 90k users via Steam, although about 2x more people download it directly from our website. We are currently the most popular open source solution, and among the top game engines in general. The engine was published a few years ago, but development started around 2008
About me:
My name is Ariel Manzur, I'm one of the creators of Godot. I work in the games industry, but I'm interested in blockchain technology, and I'd like to explore more ways to combine both industries.
I'd love to hear any feedback, I'm not familiar with this process.
Thanks!
Ariel.
(edit: added links)
Last edited: